Com(ic)onic: Architecture in the Comics
DOI:
https://doi.org/10.6092/issn.2724-2463/16246Keywords:
Comics, Architecture, Drawing, Skyscraper, New MediaAbstract
The city and architecture are often the protagonists of drawn narratives in which spatial connotation wants to be an element of contextualization and recognizability, but also of externalization of existential places. They appear in comics reshaped on real and fantastic lifestyles that combine narrative invention and architectural representation. The research takes into consideration three large stylistic/expressive groupings of comics, to then carry out a parallel analysis of three large cities, coinciding with the same contexts of origin of the comics. To identify new scenarios in the field of architectural representation and visual communication.
In the narrative layout of comics, architecture assumes the role of iconic figure, whose meaning is expressed through the separation and cohesion of the sign and refers to a place understood as a defined space-time element.
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Copyright (c) 2023 Michela De Domenico, Paola Raffa, Fabio Testaì
This work is licensed under a Creative Commons Attribution 4.0 International License.