ATTADEMO, G. The Representation of Space As a Narrative Language in Videogames. img journal, [S. l.], v. 4, n. 6, p. 32–49, 2022. DOI: 10.6092/issn.2724-2463/14354. Disponível em: https://img-journal.unibo.it/article/view/14354. Acesso em: 20 apr. 2024.